StvDEV

 GDK

  Components

  Handlers

  Localization

  Scenarios

  Threads

  Dispatcher

  Awake()

  Invoke(Action)

  InvokeRequired

  UI

  Trigger

  Drawing

  Editor

  Extensions

  Inspector

  Patterns

  TMP

  Types

  Vibration

bool InvokeRequired

Returns whether the current execution thread is the main unity execution thread.
VisibilityPublic
GetterNo getter
SetterNo setter
Modifiersstatic
ReturnsTrue - if the current thread is the main Unity thread, otherwise False